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Wednesday, 21 October 2009

Common Shaders

What I have been noticing since I have been doing all of my Maya is that when I render and save an imag, no matter what I save it as it always looks slightly worst than what it looks like on my monitor. I have looked at the renders and it seems it shows up different on other screens. Any way hopefully these common shaders look better than the point lighting.

Glass



Matte



Red Plastic



Black Plastic



Silver



Chrome



Gold



Glow



Hidden Glow


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