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Monday, 24 January 2011

Rigging and Skinning Character Progress

Here are some of the updates from the maya tutorials for the character Binding, Skinning and Rigging.


This is my progression through the character so far. I haven't completed the tutorials but I intend to do so throughout the week even though we are being marked on them tomorrow. I have had poor time management throughout this project which is something that I will amend at the start of the transcription. A problem which I will put to one side and focus on the rest of my university work starting from this next project.

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