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Thursday, 7 April 2011

Pre_visuals

So for my pre vis I only used maya to work out a scale and layout to what my animation will look like once it is full rendered and composed together.

Mainly in this pre vis for my animation I was working on the scale and layout of the trench along with some other adjustments which I would need once animating was underway.


Below is a quick test playblast which I rendered out to see what it would look like if the camera was to move throughout the trench in a calm movement. This is only a representation of a test, this will not be the final camera angle/shot which I will use in the final version of the animation.


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